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Iai - a game where you only have 1 slash to hit all the units on the screen. Press spacebar to slash. The game has 6 zones, and loops back to the first increasing your score/speed multiplier. Don't forget to leave a rating if you like the game!


This project was made using Unity, and I also gave the LWRP a try. 


Please play in full screen as some UI elements have artifacts at small resolutions in this build.


Borrowed assets:

https://www.turbosquid.com/FullPreview/Index.cfm/ID/532941
Katana model
https://www.reddit.com/r/gamedev/comments/c9ff0d/ive_made_150_free_lowpoly_natur...
Various models
https://github.com/DavidArayan/ezy-slice
Mesh cut framework
https://www.zapsplat.com
sword sound

Music: Steven Melin

I am currently looking for work in the games industry. Feel free to contact me with any openings at: TrailLightGame@gmail.com

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorZanthous
GenreAction
Made withUnity
TagsGame Maker's Toolkit Jam, samurai
Average sessionA few minutes
InputsKeyboard

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Iai Windows.zip 30 MB

Comments

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Not too bad, but I think that this ultimately boils down to a waiting game. It would be nice if the mechanics were a bit deeper.

Thinking about it now it would have been cool if you had a way to slice in different directions. The biggest issue was I felt like I didn't have the time/skill to make the patterns randomized so I opted to just make as many as I could with my remaining time, which still ended up being not a huge amount